

The Primordial is the only remaining Precursor alive.

But the powder was corrupted and thus, The Flood was born. However, some Precursors survived, turning themselves into dust and powder. The Forerunners rebelled against Precursors, nearly exterminating all of them. It was revealed that the Flood were originally Precursors, an advanced race that created all other races in the galaxy (including Forerunners and Humans). It is the goal of the Covenant to activate the Halos, which they mistakenly believe will send them on a "Great Journey" to godhood. Eons ago, the Forerunner race were at war with the Flood and created the Halo space installations as a last resort to kill all other life in the galaxy so that the Flood would starve to death. They are an ancient alien race of parasites capable of assimilating any other organic life-form and turning them into mindless zombies, and if left unchecked could consume all other sentient life in the universe. They are one of the two main antagonist groups of the original Halo trilogy, the other being the Covenant, serving as major antagonists in Halo: Combat Evolved, the secondary antagonists of Halo 2, and one of the main antagonists in Halo 3 alongside the Covenant Loyalists. The Flood are the main antagonists of the Halo franchise. ~ Rtas Vadum explaining his decision to glass New Mombasa. Still, the modder wants to expand the team so he can add them in a future version.One single Flood spore can destroy a species. JerryHusky claimed that he doesn’t currently have the skills to implement these features to the mod. They’d also make it possible so you can man the MG turret on both tanks. Moreover, they’d like to fix the Warthog Gatling barrels from spinning. The modders would like to add the Reach HUD, make all vehicles destructible, and fix minor graphics and sound glitches. Lastly, JerryHusky and PythonBlue listed some of the features that they’d love to implement in future releases. The mod also nerfs the explosive damage & combat form melee attack of Flood Carrier, and brings a small buff to both ally & player health/shield. The Banshee received a small health buff and players can now take down with one shot (using PP overcharge & SR) the flood carrier. Alongside the new vehicles and weapons, this mod also brings a number of balance adjustments.įor example, allies are now immune to friendly fire & vehicle splattering. Going into more details, Halo CE Reach aims to replace all vehicles and weapons, for both the single-player and multiplayer modes, with those from Halo Reach. As such, this mod plans to make the first Halo feel more like Halo: Reach. And today, we are bringing you the complete opposite mod. Earlier this month, we informed you about a mod for Halo: Reach that aimed to make the game play similar to the older Halo titles.
